Thread:Blupo/@comment-35120675-20190130020808/@comment-35120675-20190130024907

well one way is to test out every weapon in the game. which is pretty hard. then theres to decide whether we should calculate special damage for clean or maxed weapons.

my idea for this problem is this: simply multiply the appropite amount of damage by a certian number depending on the weapon.

Also we should use this idea only for weapons that are maxed out. if we are limiting itself as extra trivia than this idea getting its own page. Since more people use maxed out weapons for combat. whether pvp or battling mobs. in this case i think it helps the pvpers more. :/