Mobs

! colspan="12" scope="col" style="text-align: center;"|Virhst Woodlands Dire Wolf HP
 * -| Floor 1 = {| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width:100%;"
 * rowspan="1" scope="col"|Name
 * scope="col"|Frenzy Boar
 * scope="col"|Hermit Crab
 * scope="col"|Wolf
 * scope="col"|Bear
 * scope="col" style="text-align: center;" |
 * scope="col" style="text-align: center;" |
 * scope="col" style="text-align: center;" |
 * scope="col" style="text-align: center;" |
 * scope="col"|50
 * scope="col"|65
 * scope="col"|120
 * scope="col"|200
 * scope="col"|1,500
 * scope="col"|XP
 * scope="col"|1
 * scope="col"|2
 * scope="col"|3
 * scope="col"|5
 * scope="col"|20
 * scope="col"|Vel
 * scope="col"|1 - 6
 * scope="col" |1 - 15
 * scope="col"|1 - 11
 * scope="col"|1 - 21
 * scope="col"|1 - 26
 * Respawn Time
 * 10 - 20s
 * 30s
 * 15s
 * 10 - 20s
 * 5 - 7m
 * }
 * -| Floor 2 =
 * -| Floor 3 =
 * -| Floor 4 =
 * -| Floor 5 =
 * -| Floor 7 =
 * -| Floor 4 =
 * -| Floor 5 =
 * -| Floor 7 =