User blog:Hcly/SwordBurst2 Progression, the future of SwordBurst2

Nothing will ever beat the original SBO, the different stats such as speed, defense, and health regen made weapons that are from lower floors still in demand for trade. SB2 just has a damage stat and a crit % stat, and since rapier has a 7% crit chance everyone uses rapiers, there is no diversity and trading will all about getting the best weapon at the current time. Because of the unique stats and such, people will farm multiple different monsters, but in SB2 I see level 20's farming the Floor 3 boss because they want to get the Lazarus and Sorrow's Silk Tunic because those are the best items.

I already know that SwordBurst2 is going to die out because slow update times and everyone gets bored, it takes around 3 months for a new floor.. To compensate for this quests should be added because, in my opinion, that is a key factor in a great MMORPG game. Also, it will have players spending more time doing something else other than farming 24/7; this means slower progression time so people do not get maxed quickly and quit due to boredom. Once again SBO still has a healthy player base because people want to trade and collect all the high demand items since SB2 doesn't have a speed, defense or health regen stat trading will not be fun and people will not farm for other items.

I just want SB2 to have a bright future because I loved SBO, but I feel like the dev team is drifting away from the fundamentals of SBO and that will cause SB2 to fail and only have a decent amount of players during updates.

Also, make it mobile compatible as like 30% of Roblox players play on mobile and that will increase player count.