So I had a neat idea. I think that Alex should implement some sort of running system into Swordburst 2. Why? I personally find it tedious that it takes a really long time to go from one place to the other. I know that players can roll to their destination, but it really isn't as effective for that. Of course, running wouldn't come without its cost. The only drawback would be the stamina bar being drained. Being able to run in the game at the cost of stamina seems like a fair idea as you would be able to get to your destination at a much faster pace. I really like the idea of players having the ability to run. In fact, it could even be a player skill. Anyone else on board with me on this? Or does anyone here have a reason to not like this idea?